Description

Spanish independent video game developer. I have participated as a developer in more than fifty projects, including collaborations, games for clients, and game jams.

History

My career as an independent video game developer began more than ten years ago, when I started participating in game jams and contests. During those years, I worked with designers of the caliber of Edu Verz (Brainwash Gang), Jonathan Romero and Jorge Plaza (both former members of Deconstructeam), for example.

For a few years, I was part of Mechanic Moon Studio, participating in numerous jams and finally winning the Adventure Jam with Speak of the Cloud in its general category and in 7 other categories.

A few months later, the team disbanded, and I had to take a break from indie development.

But I never completely left the indie world, and I took any excuse to get back into designing games and prototypes. Now, on my own, I returned by participating in Indie Spain Jam 23, with the project (The Book of the Starry Nights). I then worked on a new version of that project and participated in a couple of jams, finishing in 3rd and 1st place, respectively. As a result of participating in the Roguelike JAM 7 (winning 5 of 7 categories), The Shadowed Rune was born, already released on Steam in Early Access on December 2025.

LATEST PROJECTS


FILES

ACCESS TO PRESS KIT


HIGHLIGHTED PROJECT: THE SHADOWED RUNE

THE SHADOWED RUNE – EARLY ACCESS TRAILER – YOUTUBE